Overview |
| Drawing art on the C64 back in the late
1980's was incredibly limited compared to drawing on a modern computer.
This following pages detail the C64's graphic capabilities, and how
pictures were drawn on it.
Most games didn't use bitmap graphics as they were too slow to
manipulate with the limited processing power of the C64, but instead used
a character set based system, which allowed for smooth scrolling and other
effects. Unfortunately later versions of the C64 had differences in palettes
from the original C64. In my opinion the 'new' colours weren't as good or
as versatile as the old. In particular the orange was a lot darker, almost
brown. It made my artwork look a bit different, and sometimes made it look
worse. |